MatMorpher: A Morphing Operator for SVBRDFs

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Date
2021
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
We present a novel morphing operator for spatially-varying bidirectional reflectance distribution functions. Our operator takes as input digital materials modeled using a set of 2D texture maps which control the typical parameters of a standard BRDF model. It also takes an interpolation map, defined over the same texture domain, which modulates the interpolation at each texel of the material. Our algorithm is based on a transport mechanism which continuously transforms the individual source maps into their destination counterparts in a feature-sensitive manner. The underlying non-rigid deformation is computed using an energy minimization over a transport grid and accounts for the user-selected dominant features present in the input materials. During this process, we carefully preserve details by mixing the material channels using a histogram-aware color blending combined with a normal reorientation. As a result, our method allows to explore large regions of the space of possible materials using exemplars as anchors and our interpolation scheme as a navigation mean. We also give details about our real time implementation, designed to map faithfully to the standard physically-based rendering workflow and letting users rule interactively the morphing process.
Description

        
@inproceedings{
10.2312:sr.20211298
, booktitle = {
Eurographics Symposium on Rendering - DL-only Track
}, editor = {
Bousseau, Adrien and McGuire, Morgan
}, title = {{
MatMorpher: A Morphing Operator for SVBRDFs
}}, author = {
Gauthier, Alban
and
Thiery, Jean-Marc
and
Boubekeur, Tamy
}, year = {
2021
}, publisher = {
The Eurographics Association
}, ISSN = {
1727-3463
}, ISBN = {
978-3-03868-157-1
}, DOI = {
10.2312/sr.20211298
} }
Citation