ADAPT: AI-Driven Artefact Purging Technique for IMU Based Motion Capture

dc.contributor.authorSchreiner, Paulen_US
dc.contributor.authorNetterstrøm, Rasmusen_US
dc.contributor.authorYin, Hangen_US
dc.contributor.authorDarkner, Suneen_US
dc.contributor.authorErleben, Kennyen_US
dc.contributor.editorSkouras, Melinaen_US
dc.contributor.editorWang, Heen_US
dc.date.accessioned2024-08-20T08:42:28Z
dc.date.available2024-08-20T08:42:28Z
dc.date.issued2024
dc.description.abstractWhile IMU based motion capture offers a cost-effective alternative to premium camera-based systems, it often falls short in matching the latter's realism. Common distortions, such as self-penetrating body parts, foot skating, and floating, limit the usability of these systems, particularly for high-end users. To address this, we employed reinforcement learning to train an AI agent that mimics erroneous sample motion. Since our agent operates within a simulated environment, it inherently avoids generating these distortions since it must adhere to the laws of physics. Impressively, the agent manages to mimic the sample motions while preserving their distinctive characteristics. We assessed our method's efficacy across various types of input data, showcasing an ideal blend of artefact-laden IMU-based data with high-grade optical motion capture data. Furthermore, we compared the configuration of observation and action spaces with other implementations, pinpointing the most suitable configuration for our purposes. All our models underwent rigorous evaluation using a spectrum of quantitative metrics complemented by a qualitative review. These evaluations were performed using a benchmark dataset of IMU-based motion data from actors not included in the training data.en_US
dc.description.number8
dc.description.sectionheadersCharacter Animation I: Synthesis and Capture
dc.description.seriesinformationComputer Graphics Forum
dc.description.volume43
dc.identifier.doi10.1111/cgf.15172
dc.identifier.issn1467-8659
dc.identifier.pages13 pages
dc.identifier.urihttps://doi.org/10.1111/cgf.15172
dc.identifier.urihttps://diglib.eg.org/handle/10.1111/cgf15172
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 International
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subjectCCS Concepts: Computing methodologies → Motion capture; Physical simulation; Motion processing; Reinforcement learning
dc.subjectComputing methodologies → Motion capture
dc.subjectPhysical simulation
dc.subjectMotion processing
dc.subjectReinforcement learning
dc.titleADAPT: AI-Driven Artefact Purging Technique for IMU Based Motion Captureen_US
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