Reactive Gaze during Locomotion in Natural Environments

dc.contributor.authorMelgaré, Julia K.en_US
dc.contributor.authorRohmer, Damienen_US
dc.contributor.authorMusse, Soraia R.en_US
dc.contributor.authorCani, Marie-Pauleen_US
dc.contributor.editorSkouras, Melinaen_US
dc.contributor.editorWang, Heen_US
dc.date.accessioned2024-08-20T08:42:06Z
dc.date.available2024-08-20T08:42:06Z
dc.date.issued2024
dc.description.abstractAnimating gaze behavior is crucial for creating believable virtual characters, providing insights into their perception and interaction with the environment. In this paper, we present an efficient yet natural-looking gaze animation model applicable to real-time walking characters exploring natural environments. We address the challenge of dynamic gaze adaptation by combining findings from neuroscience with a data-driven saliency model. Specifically, our model determines gaze focus by considering the character's locomotion, environment stimuli, and terrain conditions. Our model is compatible with both automatic navigation through pre-defined character trajectories and user-guided interactive locomotion, and can be configured according to the desired degree of visual exploration of the environment. Our perceptual evaluation shows that our solution significantly improves the state-of-the-art saliency-based gaze animation with respect to the character's apparent awareness of the environment, the naturalness of the motion, and the elements to which it pays attention.en_US
dc.description.number8
dc.description.sectionheadersGesture and Gaze Animation
dc.description.seriesinformationComputer Graphics Forum
dc.description.volume43
dc.identifier.doi10.1111/cgf.15168
dc.identifier.issn1467-8659
dc.identifier.pages12 pages
dc.identifier.urihttps://doi.org/10.1111/cgf.15168
dc.identifier.urihttps://diglib.eg.org/handle/10.1111/cgf15168
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectCCS Concepts: Computing methodologies → Computer graphics; Animation; Procedural animation
dc.subjectComputing methodologies → Computer graphics
dc.subjectAnimation
dc.subjectProcedural animation
dc.titleReactive Gaze during Locomotion in Natural Environmentsen_US
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