Volume Conserving Simulation of Deformable Bodies

Abstract
We present a new method for simulating volume conserving deformable bodies using an impulse-based approach. In order to simulate a deformable body a tetrahedral model is generated from an arbitrary triangle mesh. All resulting tetrahedrons are assigned to volume constraints which ensure the conservation of the total volume. For the simulation of such a constraint impulses are computed and applied to the particles of the assigned tetrahedrons. The algorithm is easy to implement and ensures exact volume conservation in each simulation step.
Description

        
@inproceedings{
10.2312:egs.20091043
, booktitle = {
Eurographics 2009 - Short Papers
}, editor = {
P. Alliez and M. Magnor
}, title = {{
Volume Conserving Simulation of Deformable Bodies
}}, author = {
Diziol, Raphael
and
Bender, Jan
and
Bayer, Daniel
}, year = {
2009
}, publisher = {
The Eurographics Association
}, ISBN = {}, DOI = {
10.2312/egs.20091043
} }
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