Modeling and Animating Gases with Simulation Features
dc.contributor.author | Schpok, Joshua | en_US |
dc.contributor.author | Dwyer, William | en_US |
dc.contributor.author | Ebert, David S. | en_US |
dc.contributor.editor | D. Terzopoulos and V. Zordan and K. Anjyo and P. Faloutsos | en_US |
dc.date.accessioned | 2014-01-29T07:12:25Z | |
dc.date.available | 2014-01-29T07:12:25Z | |
dc.date.issued | 2005 | en_US |
dc.description.abstract | In modeling natural phenomena, artists often compromise the benefits of direct control for the visual realism of physics-based simulation. For gases, Eulerian simulations traditionally provide realistic results, but a poor representation for artistically shaping the media. In our system, users work with a more intuitive set of continuously extracted features whose manipulation feeds back into the original simulation. This novel approach overcomes common control issues by providing modeling tools to manipulate high-level behavior in Eulerian simulations. We employ techniques in feature extraction, real-time gas simulation, and volume rendering to build an interactive system to sculpt three-dimensional flows. | en_US |
dc.description.seriesinformation | Symposium on Computer Animation | en_US |
dc.identifier.isbn | 1-59593-198-8 | en_US |
dc.identifier.issn | 1727-5288 | en_US |
dc.identifier.uri | https://doi.org/10.2312/SCA/SCA05/097-106 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Three-Dimensional Graphics and Realism] | en_US |
dc.title | Modeling and Animating Gases with Simulation Features | en_US |