A Short Term Step in Development of 3D Graphics Standards
dc.contributor.author | Sabin, M.A. | en_US |
dc.date.accessioned | 2014-07-30T15:18:10Z | |
dc.date.available | 2014-07-30T15:18:10Z | |
dc.date.issued | 1982 | en_US |
dc.description.abstract | Few of the arguments deployed above have been either device dependent or application area dependent. Even if further discussion leads to a resolution of these and future issues differnt from the author’s, the case is made that a Transformations chapter could be written which would be naturally included in most application-oriented 3D graphics standards. | en_US |
dc.description.number | 3 | en_US |
dc.description.seriesinformation | Computer Graphics Forum | en_US |
dc.description.volume | 1 | en_US |
dc.identifier.doi | 10.1111/j.1467-8659.1982.tb00036.x | en_US |
dc.identifier.issn | 1467-8659 | en_US |
dc.identifier.pages | 129-132 | en_US |
dc.identifier.uri | https://doi.org/10.1111/j.1467-8659.1982.tb00036.x | en_US |
dc.publisher | Blackwell Publishing Ltd and the Eurographics Association | en_US |
dc.title | A Short Term Step in Development of 3D Graphics Standards | en_US |