Meshless Modeling of Deformable Shapes and their Motion

dc.contributor.authorAdams, Barten_US
dc.contributor.authorOvsjanikov, Maksen_US
dc.contributor.authorWand, Michaelen_US
dc.contributor.authorSeidel, Hans-Peteren_US
dc.contributor.authorGuibas, Leonidas J.en_US
dc.contributor.editorMarkus Gross and Doug Jamesen_US
dc.date.accessioned2014-01-29T07:37:10Z
dc.date.available2014-01-29T07:37:10Z
dc.date.issued2008en_US
dc.description.abstractWe present a new framework for interactive shape deformation modeling and key frame interpolation based on a meshless finite element formulation. Starting from a coarse nodal sampling of an object's volume, we formulate rigidity and volume preservation constraints that are enforced to yield realistic shape deformations at interactive frame rates. Additionally, by specifying key frame poses of the deforming shape and optimizing the nodal displacements while targeting smooth interpolated motion, our algorithm extends to a motion planning framework for deformable objects. This allows reconstructing smooth and plausible deformable shape trajectories in the presence of possibly moving obstacles. The presented results illustrate that our framework can handle complex shapes at interactive rates and hence is a valuable tool for animators to realistically and efficiently model and interpolate deforming 3D shapes.en_US
dc.description.seriesinformationEurographics/SIGGRAPH Symposium on Computer Animationen_US
dc.identifier.isbn978-3-905674-10-1en_US
dc.identifier.issn1727-5288en_US
dc.identifier.urihttps://doi.org/10.2312/SCA/SCA08/077-086en_US
dc.publisherThe Eurographics Associationen_US
dc.titleMeshless Modeling of Deformable Shapes and their Motionen_US
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