Image Warping for a Painterly Effect
dc.contributor.author | Li, Jiayu | en_US |
dc.contributor.author | Mould, David | en_US |
dc.contributor.editor | Paul L. Rosin | en_US |
dc.date.accessioned | 2015-06-22T07:12:01Z | |
dc.date.available | 2015-06-22T07:12:01Z | |
dc.date.issued | 2015 | en_US |
dc.description.abstract | We propose a two-stage approach to painterly rendering of photographs, where the image plane is first warped to produce a distorted or caricatured effect and then the resulting image is rendered with a painterly effect. We use SLIC superpixels to obtain an oversegmentation, and assign spring parameters uniformly to all pixels within a region; then, the mass-spring simulation distorts the plane in a random but content-sensitive way. With aggressive warping, the subsequent painterly rendering can be done lightly and need not remove much detail. The resulting renderings convey a sense of being painted and leave a sense of being handmade and not overly beholden to the photographic scene. | en_US |
dc.description.sectionheaders | Working with Images | en_US |
dc.description.seriesinformation | Computational Aesthetics | en_US |
dc.identifier.doi | 10.2312/exp.20151186 | en_US |
dc.identifier.pages | 131-140 | en_US |
dc.identifier.uri | https://doi.org/10.2312/exp.20151186 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | I.3.3 [Computer Graphics] | en_US |
dc.subject | Picture/Image Generation | en_US |
dc.subject | Bitmap and framebuffer operations | en_US |
dc.title | Image Warping for a Painterly Effect | en_US |
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