Design and development of VR games for Cultural Heritage using Immersive Storytelling

dc.contributor.authorRizvic, Selmaen_US
dc.contributor.authorMijatovic, Bojanen_US
dc.contributor.editorMania, Katerinaen_US
dc.contributor.editorArtusi, Alessandroen_US
dc.date.accessioned2024-04-30T08:08:06Z
dc.date.available2024-04-30T08:08:06Z
dc.date.issued2024
dc.description.abstractIn this tutorial we introduce the whole process of creating, designing and developing a serious VR game for cultural heritage using the concept of immersive storytelling. The use of serious games in education is allowing us to offer a different approach to learning. However, designing an application with gameplay parts as well as educational components in specific area such as cultural heritage can be challenging and different to many other methodologies in the creation of similar applications. The goal of the tutorial is to show different aspects of serious game creation and usage of our immersive storytelling methodology called hyper storytelling to help with the educational elements of the game. We will go through the creation of a story for the game; the creation of scenarios for the educational gameplay part; the filming of actors on green screen and filming of 360 videos; compositing of VR videos with actors and ambisonic sound; the creation of photogrammetry items; combining educational parts with gameplay and creating connection between them; application development and finalization of the product. At the end, we will showcase our example of the game.en_US
dc.description.sectionheadersTutorials
dc.description.seriesinformationEurographics 2024 - Tutorials
dc.identifier.doi10.2312/egt.20241015
dc.identifier.isbn978-3-03868-240-0
dc.identifier.issn1017-4656
dc.identifier.pages3 pages
dc.identifier.urihttps://doi.org/10.2312/egt.20241015
dc.identifier.urihttps://diglib.eg.org/handle/10.2312/egt20241015
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectCCS Concepts: Human-centered computing → Virtual reality
dc.subjectHuman centered computing → Virtual reality
dc.titleDesign and development of VR games for Cultural Heritage using Immersive Storytellingen_US
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