GPU Simulation and Rendering of Volumetric Effects for Computer Games and Virtual Environments

dc.contributor.authorKrueger, Jensen_US
dc.contributor.authorWestermann, Ruedigeren_US
dc.date.accessioned2015-02-20T10:04:18Z
dc.date.available2015-02-20T10:04:18Z
dc.date.issued2005en_US
dc.description.number3en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume24en_US
dc.identifier.doi10.1111/j.1467-8659.2005.00893.xen_US
dc.identifier.issn1467-8659en_US
dc.identifier.pages685-693en_US
dc.identifier.urihttps://doi.org/10.1111/j.1467-8659.2005.00893.xen_US
dc.publisherThe Eurographics Association and Blackwell Publishing, Incen_US
dc.titleGPU Simulation and Rendering of Volumetric Effects for Computer Games and Virtual Environmentsen_US
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