A Framework for Physically Based Forest Fire Animation

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Date
2009
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Abstract In this paper, we propose a conceptual framework for animating physically based forest fires. Animating forest fire is a computationally demanding task as trees are intricate structures and fire is a highly complex process. The framework is divided into three conceptual levels, which are a large scale forest fire simulation, a small scale tree fire simulation, and an intermediate level connecting the two. Problems with and possible solutions to all three levels are discussed. Based on this discussion, a complete framework is proposed.
Description

        
@inproceedings{
:10.2312/LocalChapterEvents/TPCG/TPCG09/085-092
, booktitle = {
Theory and Practice of Computer Graphics
}, editor = {
Wen Tang and John Collomosse
}, title = {{
A Framework for Physically Based Forest Fire Animation
}}, author = {
Gundersen, Odd Erik
and
Skjermo, Jo
}, year = {
2009
}, publisher = {
The Eurographics Association
}, ISBN = {
978-3-905673-71-5
}, DOI = {
/10.2312/LocalChapterEvents/TPCG/TPCG09/085-092
} }
Citation