Photorealistic Material Editing Through Direct Image Manipulation
dc.contributor.author | Zsolnai-Fehér, Károly | en_US |
dc.contributor.author | Wonka, Peter | en_US |
dc.contributor.author | Wimmer, Michael | en_US |
dc.contributor.editor | Dachsbacher, Carsten and Pharr, Matt | en_US |
dc.date.accessioned | 2020-06-28T15:24:21Z | |
dc.date.available | 2020-06-28T15:24:21Z | |
dc.date.issued | 2020 | |
dc.description.abstract | Creating photorealistic materials for light transport algorithms requires carefully fine-tuning a set of material properties to achieve a desired artistic effect. This is typically a lengthy process that involves a trained artist with specialized knowledge. In this work, we present a technique that aims to empower novice and intermediate-level users to synthesize high-quality photorealistic materials by only requiring basic image processing knowledge. In the proposed workflow, the user starts with an input image and applies a few intuitive transforms (e.g., colorization, image inpainting) within a 2D image editor of their choice, and in the next step, our technique produces a photorealistic result that approximates this target image. Our method combines the advantages of a neural network-augmented optimizer and an encoder neural network to produce high-quality output results within 30 seconds. We also demonstrate that it is resilient against poorly-edited target images and propose a simple extension to predict image sequences with a strict time budget of 1-2 seconds per image. | en_US |
dc.description.number | 4 | |
dc.description.sectionheaders | Materials | |
dc.description.seriesinformation | Computer Graphics Forum | |
dc.description.volume | 39 | |
dc.identifier.doi | 10.1111/cgf.14057 | |
dc.identifier.issn | 1467-8659 | |
dc.identifier.pages | 107-120 | |
dc.identifier.uri | https://doi.org/10.1111/cgf.14057 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.1111/cgf14057 | |
dc.publisher | The Eurographics Association and John Wiley & Sons Ltd. | en_US |
dc.rights | Attribution 4.0 International License | |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | |
dc.subject | Computing methodologies | |
dc.subject | Neural networks | |
dc.subject | Rendering | |
dc.subject | Ray tracing | |
dc.title | Photorealistic Material Editing Through Direct Image Manipulation | en_US |