Aura Mesh: Motion Retargeting to Preserve the Spatial Relationships between Skinned Characters

dc.contributor.authorJin, Taeilen_US
dc.contributor.authorKim, Meekyoungen_US
dc.contributor.authorLee, Sung-Heeen_US
dc.contributor.editorGutierrez, Diego and Sheffer, Allaen_US
dc.date.accessioned2018-04-14T18:24:47Z
dc.date.available2018-04-14T18:24:47Z
dc.date.issued2018
dc.description.abstractApplying motion-capture data to multi-person interaction between virtual characters is challenging because one needs to preserve the interaction semantics while also satisfying the general requirements of motion retargeting, such as preventing penetration and preserving naturalness. An efficient means of representing interaction semantics is by defining the spatial relationships between the body parts of characters. However, existing methods consider only the character skeleton and thus are not suitable for capturing skin-level spatial relationships. This paper proposes a novel method for retargeting interaction motions with respect to character skins. Specifically, we introduce the aura mesh, which is a volumetric mesh that surrounds a character's skin. The spatial relationships between two characters are computed from the overlap of the skin mesh of one character and the aura mesh of the other, and then the interaction motion retargeting is achieved by preserving the spatial relationships as much as possible while satisfying other constraints. We show the effectiveness of our method through a number of experiments.en_US
dc.description.number2
dc.description.sectionheadersMotion and Control
dc.description.seriesinformationComputer Graphics Forum
dc.description.volume37
dc.identifier.doi10.1111/cgf.13363
dc.identifier.issn1467-8659
dc.identifier.pages311-320
dc.identifier.urihttps://doi.org/10.1111/cgf.13363
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf13363
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectComputing methodologies
dc.subjectAnimation
dc.titleAura Mesh: Motion Retargeting to Preserve the Spatial Relationships between Skinned Charactersen_US
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