Modeling Go: A mobile sketch-based modeling system for extracting objects
dc.contributor.author | Lai, Chun-An | en_US |
dc.contributor.author | Chiang, Pei-Ying | en_US |
dc.contributor.editor | Holger Winnemoeller and Lyn Bartram | en_US |
dc.date.accessioned | 2017-10-18T08:42:57Z | |
dc.date.available | 2017-10-18T08:42:57Z | |
dc.date.issued | 2017 | |
dc.description.abstract | This article presents an easy to use mobile application which allows users to create 3D digital copies of their interested objects anywhere and anytime. An advanced 3-sweep modeling technique is developed to construct 3D primitives not only from generalized cylinder and cuboid, but also objects with symmetrical or non-uniformly scaled profiles. In addition, our system supports the texture and structure refinement which combine results created from multiple source images. The constructed 3D model will be the combination of our 3D primitives. The combined result can preserve more features which may not be seen from a single photo. | en_US |
dc.description.sectionheaders | General Submissions (Abstracts) | |
dc.description.seriesinformation | Non-Photorealistic Animation and Rendering | |
dc.identifier.doi | 10.1145/3122791.3122797 | |
dc.identifier.isbn | 978-1-4503-5081-5 | |
dc.identifier.issn | - | |
dc.identifier.uri | https://doi.org/10.1145/3122791.3122797 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/npar2017a14 | |
dc.publisher | Association for Computing Machinery, Inc (ACM) | en_US |
dc.subject | Computing methodologies | |
dc.subject | Mesh models | |
dc.subject | Interactive techniques | |
dc.subject | Sketch | |
dc.subject | based modeling | |
dc.subject | Mobile application | |
dc.title | Modeling Go: A mobile sketch-based modeling system for extracting objects | en_US |