Modeling Go: A mobile sketch-based modeling system for extracting objects

dc.contributor.authorLai, Chun-Anen_US
dc.contributor.authorChiang, Pei-Yingen_US
dc.contributor.editorHolger Winnemoeller and Lyn Bartramen_US
dc.date.accessioned2017-10-18T08:42:57Z
dc.date.available2017-10-18T08:42:57Z
dc.date.issued2017
dc.description.abstractThis article presents an easy to use mobile application which allows users to create 3D digital copies of their interested objects anywhere and anytime. An advanced 3-sweep modeling technique is developed to construct 3D primitives not only from generalized cylinder and cuboid, but also objects with symmetrical or non-uniformly scaled profiles. In addition, our system supports the texture and structure refinement which combine results created from multiple source images. The constructed 3D model will be the combination of our 3D primitives. The combined result can preserve more features which may not be seen from a single photo.en_US
dc.description.sectionheadersGeneral Submissions (Abstracts)
dc.description.seriesinformationNon-Photorealistic Animation and Rendering
dc.identifier.doi10.1145/3122791.3122797
dc.identifier.isbn978-1-4503-5081-5
dc.identifier.issn-
dc.identifier.urihttps://doi.org/10.1145/3122791.3122797
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/npar2017a14
dc.publisherAssociation for Computing Machinery, Inc (ACM)en_US
dc.subjectComputing methodologies
dc.subjectMesh models
dc.subjectInteractive techniques
dc.subjectSketch
dc.subjectbased modeling
dc.subjectMobile application
dc.titleModeling Go: A mobile sketch-based modeling system for extracting objectsen_US
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