Visualisation of Highly Textured Surfaces

dc.contributor.authorEl-Hakim, Sabry F.en_US
dc.contributor.authorGonzo, Lorenzoen_US
dc.contributor.authorPicard, Michelen_US
dc.contributor.authorGirardi, Stefanoen_US
dc.contributor.authorSimoni, Andreaen_US
dc.contributor.authorPaquet, Ericen_US
dc.contributor.authorViktor, Hernaen_US
dc.contributor.authorBrenner, Clausen_US
dc.contributor.editorDavid Arnold and Alan Chalmers and Franco Niccoluccien_US
dc.date.accessioned2014-01-31T07:25:15Z
dc.date.available2014-01-31T07:25:15Z
dc.date.issued2003en_US
dc.description.abstractWe address the main issues in real-time visualization and interactive manipulation of highly textured surfaces. For applications such as cultural heritage, achieving this will give a vista to scientists, conservationists, historians, and visitors for looking at and studying important frescoed surfaces in virtual reality. Since photo-realism is of utmost importance, it became apparent that many problems related to geometric and radiometric distortions must be solved. As a case study, we present results of modelling and visualisation of 'Cycle of the Month', one of the major masterpieces of international Gothic art which is located in the Aquila tower in Buonconsiglio castle, Trento, Italy.en_US
dc.description.seriesinformationThe 4th International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritageen_US
dc.identifier.isbn3-905673-08-8en_US
dc.identifier.issn1811-864Xen_US
dc.identifier.urihttps://doi.org/10.2312/VAST/VAST03/203-212en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectVisualisation. Rendering, Real-time, Texture, Photo-realismen_US
dc.titleVisualisation of Highly Textured Surfacesen_US
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