Surface Enhancement Using Real-time Photometric Stereo and Reflectance Transformation

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Date
2006
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Photometric stereo recovers per-pixel estimates of surface orientation from images of a surface under varying lighting conditions. Transforming reflectance based on recovered normal directions is useful for enhancing the appearance of subtle surface detail. We present the first system that achieves real-time photometric stereo and reflectance transformation. A high-speed video camera, computer controlled light sources and fast GPU implementations of the algorithms enable both methods. We also present novel GPU-accelerated normal transformations before relighting that "amplify" shape detail. By applying standard image processing methods to our computed normal image, we can selectively enhance surface detail at different frequencies. Our system allows users in fields such as forensics, archeology and dermatology to investigate objects and surfaces by simply holding them in front of the camera. Real-time analysis of surface roughness for metrology can also be performed from the extracted normal field.
Description

        
@inproceedings{
:10.2312/EGWR/EGSR06/245-250
, booktitle = {
Symposium on Rendering
}, editor = {
Tomas Akenine-Moeller and Wolfgang Heidrich
}, title = {{
Surface Enhancement Using Real-time Photometric Stereo and Reflectance Transformation
}}, author = {
Malzbender, Tom
and
Wilburn, Bennett
and
Gelb, Dan
and
Ambrisco, Bill
}, year = {
2006
}, publisher = {
The Eurographics Association
}, ISSN = {
1727-3463
}, ISBN = {
3-905673-35-5
}, DOI = {
/10.2312/EGWR/EGSR06/245-250
} }
Citation