Skeleton Graph Generation for Feature Shape Description
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Date
2000
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
An essential step in feature extraction is the calculation of attribute sets describing the characteristics of a feature. Often, attribute sets include the position, size, and orientation of the feature. These attributes are very important, but they do not provide a good approximation of the shape of a feature. For better shape description, a more sophisticated method is needed. This paper describes a method that extracts a binary skeleton of a feature, and transforms it into a graphical representation: the skeleton-graph. This graph represents the original skeleton with controlled precision, and contains the essential topology and geometry of the skeleton. In addition, distance information is used to generate a simplified reconstruction of the original 3D feature shape, which can also be used as an iconic object for visualization.
Description
@inproceedings{:10.2312/VisSym/VisSym00/073-082,
booktitle = {Eurographics / IEEE VGTC Symposium on Visualization},
editor = {W. de Leeuw and R. van Liere},
title = {{Skeleton Graph Generation for Feature Shape Description}},
author = {Reinders, Freek and Jacobson, Melvin E.D. and Post, Frits H.},
year = {2000},
publisher = {The Eurographics Association},
ISSN = {1727-5296},
ISBN = {3211835156},
DOI = {/10.2312/VisSym/VisSym00/073-082}
}