Towards a Scalable High Performance Application Platform for Immersive Virtual Environments
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Date
2001
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Software for the development and generation of virtual environments used to run on specialized and expensive hardware. This situation has dramatically changed in the last two years. This paper describes a scalable high performance application platform for immersive environments using commodity hardware. Scalability will be obtained with a coarse cluster of specialized nodes, with emphasis on distributed real-time rendering. As data synchronization method a distributed shared memory approach is used. Dedicated to this hardware setup, a modular component oriented design is presented.
Description
@inproceedings{:10.2312/EGVE/EGVE01/165-174,
booktitle = {Eurographics Workshop on Virtual Environments},
editor = {B. Froehlich and J. Deisinger and H.-J. Bullinger},
title = {{Towards a Scalable High Performance Application Platform for Immersive Virtual Environments}},
author = {Bues, Matthias and Blach, Roland and Stegmaier, Simon and Häfner, Ulrich and Hoffmann, Hilko and Haselberger, Frank},
year = {2001},
publisher = {The Eurographics Association},
ISSN = {1727-530X},
ISBN = {3211836713},
DOI = {/10.2312/EGVE/EGVE01/165-174}
}