Boomshin: Evaluation of VR Game Experiences with Switching the Presence of Haptic Feedback

dc.contributor.authorOkuya, Tetsuroen_US
dc.contributor.authorTai, Amaneen_US
dc.contributor.authorNakanishi, Yasutoen_US
dc.contributor.editorTheophilus Teoen_US
dc.contributor.editorRyota Kondoen_US
dc.date.accessioned2022-11-29T07:24:26Z
dc.date.available2022-11-29T07:24:26Z
dc.date.issued2022
dc.description.abstractWe proposed a VR game named ''Boomshin'' using an encountered-type haptic display and investigated the effects of switching the presence of haptic feedback for objects in the VR space over time. We named objects with and without haptic feedback as ''real entities and ''clones respectively, and evaluated the impression of the VR game experience under the various temporal presentation patterns of them. The results showed that the players' surprise and satisfaction were higher when real entities and clones were mixed than when only real entities or clones appeared. In addition, a sudden change in the frequency of appearance of real entities brought an impression impact.en_US
dc.description.sectionheadersDemos
dc.description.seriesinformationICAT-EGVE 2022 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos
dc.identifier.doi10.2312/egve.20221311
dc.identifier.isbn978-3-03868-192-2
dc.identifier.issn1727-530X
dc.identifier.pages49-50
dc.identifier.pages2 pages
dc.identifier.urihttps://doi.org/10.2312/egve.20221311
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/egve20221311
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectCCS Concepts: Human-centered computing -> Human computer interaction(HCI); Virtual reality; Computer systems organization -> Robotics;
dc.subjectHuman centered computing
dc.subjectHuman computer interaction(HCI)
dc.subjectVirtual reality
dc.subjectComputer systems organization
dc.subjectRobotics
dc.titleBoomshin: Evaluation of VR Game Experiences with Switching the Presence of Haptic Feedbacken_US
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