Consistent Surface Model for SPH-based Fluid Transport
dc.contributor.author | Orthmann, Jens | en_US |
dc.contributor.author | Hochstetter, Hendrik | en_US |
dc.contributor.author | Bader, Julian | en_US |
dc.contributor.author | Bayraktar, Serkan | en_US |
dc.contributor.author | Kolb, Andreas | en_US |
dc.contributor.editor | Theodore Kim and Robert Sumner | en_US |
dc.date.accessioned | 2016-02-18T12:01:29Z | |
dc.date.available | 2016-02-18T12:01:29Z | |
dc.date.issued | 2013 | en_US |
dc.description.abstract | Surface effects play an essential role in fluid simulations. A vast number of dynamics including wetting of surfaces, cleansing, and foam dynamics are based on surface-surface and surface-bulk interactions, which in turn rely on a robust surface computation. In this paper we introduce a conservative Lagrangian formulation of surface effects based upon incompressible smoothed particle hydrodynamics (SPH). The key concept of our approach is to realize an implicit definition of the fluid's (free) surface by assigning each particle a value estimating its surface area. Based on this consistent surface representation, a conservative coupling of bulk and surface is achieved. We demonstrate the applicability and robustness of our approach for several types of surface-relevant effects including adsorption, diffusion and reaction kinetics. | en_US |
dc.description.sectionheaders | Smoke on the Water | en_US |
dc.description.seriesinformation | Eurographics/ ACM SIGGRAPH Symposium on Computer Animation | en_US |
dc.identifier.doi | 10.1145/2485895.2485902 | en_US |
dc.identifier.isbn | 978-1-4503-2132-7 | en_US |
dc.identifier.issn | 1727-5288 | en_US |
dc.identifier.pages | 95-104 | en_US |
dc.identifier.uri | https://doi.org/10.1145/2485895.2485902 | en_US |
dc.publisher | ACM SIGGRAPH / Eurographics Association | en_US |
dc.subject | CR Categories | en_US |
dc.subject | I.3.5 [Computer Graphics] | en_US |
dc.subject | Computational Geometry and Object Modeling | en_US |
dc.subject | Physically based modeling | en_US |
dc.subject | I.3.7 [Computer Graphics] | en_US |
dc.subject | Three Dimensional Graphics and Realism | en_US |
dc.subject | Animation | en_US |
dc.subject | Keywords | en_US |
dc.subject | SPH | en_US |
dc.subject | surface reconstruction | en_US |
dc.subject | effects | en_US |
dc.subject | fluid simulation | en_US |
dc.subject | reaction kinetics | en_US |
dc.title | Consistent Surface Model for SPH-based Fluid Transport | en_US |