Interactive Cutting in Voxel-Based Objects. Application to Simulate Transurethral Resection of the Prostate
dc.contributor.author | Joan-Arinyo, Robert | en_US |
dc.contributor.author | Vilaplana, Josep | en_US |
dc.contributor.editor | Pere Brunet and Nuno Correia and Gladimir Baranoski | en_US |
dc.date.accessioned | 2014-01-31T18:53:37Z | |
dc.date.available | 2014-01-31T18:53:37Z | |
dc.date.issued | 2006 | en_US |
dc.description.abstract | Simulating cutting processes of human tissue is an important feature in virtual reality systems for medical training and rehearsal. In this paper we present a method to simulate the cutting operation in voxel-based virtual reality objects intended to simulate volume cutting in transurethral resection of the prostate. The method allows the user to directly interact with the three dimensional model in a manner that simulates dragging a resectoscope loop through the tissue, performing the task in an intuitive, natural manner. | en_US |
dc.description.seriesinformation | SIACG 2006: Ibero-American Symposium in Computer Graphics | en_US |
dc.identifier.isbn | 3-905673-60-6 | en_US |
dc.identifier.uri | https://doi.org/10.2312/LocalChapterEvents/siacg/siacg06/061-068 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Categories and Subject Descriptors (according to ACM CCS): I.3.4 [Graphic Utilities]: Software suport I.6.7 [Simulation Support Systems]: Environments | en_US |
dc.title | Interactive Cutting in Voxel-Based Objects. Application to Simulate Transurethral Resection of the Prostate | en_US |
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