Fully Procedural Graphics

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Date
2005
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
The growing application of user-defined programs within graphics processing units (GPUs) has transformed the fixed-function display pipeline into a largely programmable pipeline. In this paper we propose that the elements fed through the pipeline be made entirely procedural. To enable this, we present a modification of the conventional graphics processor in which all procedures are executed in a common processor array and the rasterizer is augmented with a more general sampling controller. By executing both the geometric and shading elements of a procedural graphics model in a single processor we retain the data amplification that distinguishes procedural descriptions without a corresponding explosion of external bandwidth.
Description

        
@inproceedings{
:10.2312/EGGH/EGGH05/081-090
, booktitle = {
Graphics Hardware
}, editor = {
Michael Meissner and Bengt-Olaf Schneider
}, title = {{
Fully Procedural Graphics
}}, author = {
Whitted, T.
and
Kajiya, J.
}, year = {
2005
}, publisher = {
The Eurographics Association
}, ISSN = {
1727-3471
}, ISBN = {
1-59593-086-8
}, DOI = {
/10.2312/EGGH/EGGH05/081-090
} }
Citation