Discrete Shells

dc.contributor.authorGrinspun, Eitanen_US
dc.contributor.authorHirani, Anil N.en_US
dc.contributor.authorDesbrun, Mathieuen_US
dc.contributor.authorSchröder, Peteren_US
dc.contributor.editorD. Breen and M. Linen_US
dc.date.accessioned2014-01-29T06:32:18Z
dc.date.available2014-01-29T06:32:18Z
dc.date.issued2003en_US
dc.description.abstractIn this paper we introduce a discrete shell model describing the behavior of thin flexible structures, such as hats, leaves, and aluminum cans, which are characterized by a curved undeformed configuration. Previously such models required complex continuum mechanics formulations and correspondingly complex algorithms. We show that a simple shell model can be derived geometrically for triangle meshes and implemented quickly by modifying a standard cloth simulator. Our technique convincingly simulates a variety of curved objects with materials ranging from paper to metal, as we demonstrate with several examples including a comparison of a real and simulated falling hat.en_US
dc.description.seriesinformationSymposium on Computer Animationen_US
dc.identifier.isbn1-58113-659-5en_US
dc.identifier.issn1727-5288en_US
dc.identifier.urihttps://doi.org/10.2312/SCA03/062-067en_US
dc.publisherThe Eurographics Associationen_US
dc.titleDiscrete Shellsen_US
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