Multiresolution Modeling Using Fractal Image Compression Techniques

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Date
2010
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
This work presents a new approach to the multiresolution modeling of polygonal meshes. This approach is based on the theoretically well-established fractal image compression techniques. A polygonal mesh is represented as a fractal using an iterated function system (IFS). In this way, a level of detail can be obtained over a region of the mesh by successively iterating the IFS. The main advantage is that it becomes possible to recover new levels of detail that were not present in the original mesh, so that the quality is not lost as the observer approaches the mesh. Another characteristic is that the same representation can be used over textures, and in this case the algorithm is directly implemented over the GPU. The visualization time obtained allows this new approach to be used in real-time interactive computer graphic applications.
Description

        
@inproceedings{
:10.2312/LocalChapterEvents/TPCG/TPCG10/051-058
, booktitle = {
Theory and Practice of Computer Graphics
}, editor = {
John Collomosse and Ian Grimstead
}, title = {{
Multiresolution Modeling Using Fractal Image Compression Techniques
}}, author = {
Belmonte, Óscar
and
Sancho, Sergio
and
Ribelles, José
}, year = {
2010
}, publisher = {
The Eurographics Association
}, ISBN = {
978-3-905673-75-3
}, DOI = {
/10.2312/LocalChapterEvents/TPCG/TPCG10/051-058
} }
Citation