Rendering Glinty Granular Materials in Virtual Reality

dc.contributor.authorKajs, Nynneen_US
dc.contributor.authorGjøl, Mikkelen_US
dc.contributor.authorGath, Jakoben_US
dc.contributor.authorPhilippi, Henriken_US
dc.contributor.authorFrisvad, Jeppe Revallen_US
dc.contributor.authorBærentzen, Jakob Andreasen_US
dc.contributor.editorTheophilus Teoen_US
dc.contributor.editorRyota Kondoen_US
dc.date.accessioned2022-11-29T07:24:14Z
dc.date.available2022-11-29T07:24:14Z
dc.date.issued2022
dc.description.abstractHighly realistic rendering of grainy materials like sand is achievable given significant computational resources and a lot of time for the rendering of each frame. In an interactive virtual environment, we cannot afford such luxuries. Frame rates must be kept high and precomputation should be kept at a level that does not limit the interactivity. We propose a system for editable procedural generation of sand appearance and demonstrate interactive virtual reality (VR) inspection of the generated sand under different skies. Our method enables stable real-time rendering of the glinty appearance that granular materials exhibit as a function of observer distance. This enables simultaneous nearby and distant inspection of the material.en_US
dc.description.sectionheadersDemos
dc.description.seriesinformationICAT-EGVE 2022 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos
dc.identifier.doi10.2312/egve.20221304
dc.identifier.isbn978-3-03868-192-2
dc.identifier.issn1727-530X
dc.identifier.pages35-36
dc.identifier.pages2 pages
dc.identifier.urihttps://doi.org/10.2312/egve.20221304
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/egve20221304
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectCCS Concepts: Computing methodologies -> Virtual reality
dc.subjectComputing methodologies
dc.subjectVirtual reality
dc.titleRendering Glinty Granular Materials in Virtual Realityen_US
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