CubeCam: A Screen-space Camera Manipulation Tool

dc.contributor.authorSudarsanam, Nishaen_US
dc.contributor.authorGrimm, Cindyen_US
dc.contributor.authorSingh, Karanen_US
dc.contributor.editorOliver Deussen and Peter Hallen_US
dc.date.accessioned2013-10-22T07:19:11Z
dc.date.available2013-10-22T07:19:11Z
dc.date.issued2009en_US
dc.description.abstractWe present CubeCam, an image-space camera manipulation widget that uses a projected cube to both visualize the relationship of the camera to the scene and as an interaction tool to change that camera. The cube geometry reflects the use of perspective lines by artists in order to establish the scene projection. We allow the user to interactively change the camera by changing the cube's projection in the image plane. We incorporate pie menus, ghosting, and a crossing-style interface to reduce mouse movement and make it simpler for novice users to learn and experiment with the interface. Finally, we provide a novel method for visualizing camera bookmarks.en_US
dc.description.seriesinformationComputational Aesthetics in Graphics, Visualization, and Imagingen_US
dc.identifier.isbn978-3-905674-17-0en_US
dc.identifier.issn1816-0859en_US
dc.identifier.urihttps://doi.org/10.2312/COMPAESTH/COMPAESTH09/065-071en_US
dc.publisherThe Eurographics Associationen_US
dc.titleCubeCam: A Screen-space Camera Manipulation Toolen_US
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