3-D Reconstitution and Virtual Reality of World Heritage Site in Danger: the Citadel of Bam

dc.contributor.authorAndaroodi, Elhamen_US
dc.contributor.authorMatini, Mohammad-Rezaen_US
dc.contributor.authorAbe, Nobuakien_US
dc.contributor.authorOno, K.en_US
dc.contributor.authorKawai, T.en_US
dc.contributor.editorBernd Froehlich and Roland Blach and Robert van Liereen_US
dc.date.accessioned2014-01-31T20:24:49Z
dc.date.available2014-01-31T20:24:49Z
dc.date.issued2007en_US
dc.description.abstractThis paper presents research in progress on 3-D computer simulation and a virtual reality demonstration of a world heritage site that was destroyed in the earthquake (the citadel of Bam). In a comparative study with other examples of VR of cultural heritage, the approach of this research is introduced as analytic and comparative 3-D modelling (mostly as mesh or poly modelling) using diverse data resources such as 2-D maps, photos, etc. and VR demonstration of ten case studies as the result of first phase of the research.en_US
dc.description.seriesinformationEurographics Symposium on Virtual Environments, Short Papers and Postersen_US
dc.identifier.isbn978-3-905673-64-7en_US
dc.identifier.urihttps://doi.org/10.2312/PE/VE2007Short/043-044en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer graphics]: Computational Geometry and Object Modeling, I.3.7 Three-Dimensional Graphics and Realism.en_US
dc.title3-D Reconstitution and Virtual Reality of World Heritage Site in Danger: the Citadel of Bamen_US
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