Surface Patches for 3D Sketching

dc.contributor.authorAbbasinejad, Fatemehen_US
dc.contributor.authorJoshi, Pushkaren_US
dc.contributor.authorGrimm, Cindyen_US
dc.contributor.authorAmenta, Ninaen_US
dc.contributor.authorSimons, Lanceen_US
dc.contributor.editorLevent Burak Kara and Cindy Grimmen_US
dc.date.accessioned2016-02-18T11:38:47Z
dc.date.available2016-02-18T11:38:47Z
dc.date.issued2013en_US
dc.description.abstract3D sketching is an appealing approach for creating concept shapes in the early stages of design. While curve networks alone can convey shape, surfacing the network can dramatically help with visualization and interaction. Unfortunately, surfacing a curve network is an inherently ambiguous problem, and even if the correct surface patches are identified, they can have an arbitrarily complex 3D geometry, making it challenging to produce a reasonable tessellation. In this paper we address the problem of creating light-weight surface tessellations on the fly. Our approach is to identify potential patches in the curve network, and then break complicated patches into simpler ones which can be tessellated using any simple algorithm. Our surfacing approach relies on the observation that breaking a complicated patch into a set of nearly planar ones with small total area seems to create a simple, natural-looking surfaces. We demonstrate our approach on curve networks generated by two different 3D sketching systems.en_US
dc.description.sectionheadersSegmenting Sketchesen_US
dc.description.seriesinformationEurographics Workshop on Sketch-Based Interfaces and Modelingen_US
dc.identifier.doi10.1145/2487381.2487387en_US
dc.identifier.isbn978-1-4503-2205-8en_US
dc.identifier.issn1812-3503en_US
dc.identifier.pages53-60en_US
dc.identifier.urihttps://doi.org/10.1145/2487381.2487387en_US
dc.publisherACMen_US
dc.subjectCR Categoriesen_US
dc.subjectI.3.5 [Computer Graphics]en_US
dc.subjectComputational Geometry and Object Modelingen_US
dc.subjectCurveen_US
dc.subjectsurfaceen_US
dc.subjectsoliden_US
dc.subjectand object representationsen_US
dc.subjectI.3.5 [Computer Graphics]en_US
dc.subjectComputational Geometry and Object Modelingen_US
dc.subjectModeling packagesen_US
dc.subjectKeywordsen_US
dc.subjectCurveen_US
dc.subjectbased modelingen_US
dc.subjectSketching 3D curvesen_US
dc.subjectSurfaceen_US
dc.titleSurface Patches for 3D Sketchingen_US
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