Innovative Systems for the Enjoyment of Pictorial Works - The Experience of Gallerie dell'Accademia Museum in Venice
dc.contributor.author | Pantile, Davide | en_US |
dc.contributor.author | Frasca, Roberto | en_US |
dc.contributor.author | Mazzeo, Antonio | en_US |
dc.contributor.author | Ventrella, Matteo | en_US |
dc.contributor.author | Verreschi, Giovanni | en_US |
dc.contributor.editor | Gabriele Guidi and Roberto Scopigno and Pere Brunet | en_US |
dc.date.accessioned | 2016-01-06T08:15:30Z | |
dc.date.available | 2016-01-06T08:15:30Z | |
dc.date.issued | 2015 | en_US |
dc.description.abstract | This paper will describe the multimedia solutions designed and developed by ETT s.p.a. ICT company for the set-up of a new wing of the Gallerie dell'Accademia Museum in Venice (Italy), reopened to the public with the contribution of Samsung in collaboration with Venetian Heritage Foundation. The new exhibition contains 46 works by various artists including Maffei, Tiepolo, Veronese and Hayez and others combined with digital totem, interactive display, Augmented Reality content, beacon sensors and a Smart Classroom to support didactic activities. The multimedia solutions designed for the Gallerie offer a new way to learn about art, offering visitors a variety of tools and opportunities to improve the involvement in the guided tour, a real multimedia journey through Venetian art of the seventeenth and eighteenth centuries through detailed images of paintings, video content, 3D reconstructions of paintings and restoration procedures. The use of new technologies makes it possible to offer visitors personalized pathways of visit, adapted to different age groups and interests. | en_US |
dc.description.sectionheaders | Poster Presentations I | en_US |
dc.description.seriesinformation | International Congress on Digital Heritage - Theme 2 - Computer Graphics And Interaction | en_US |
dc.identifier.doi | 10.1109/DigitalHeritage.2015.7413899 | en_US |
dc.identifier.isbn | 978-1-5090-0048-7 | en_US |
dc.identifier.uri | https://doi.org/10.1109/DigitalHeritage.2015.7413899 | en_US |
dc.publisher | IEEE | en_US |
dc.subject | interactive museum exhibit | en_US |
dc.subject | augmented reality | en_US |
dc.subject | gamification | en_US |
dc.subject | cultural heritage | en_US |
dc.subject | visitor engagement | en_US |
dc.subject | touch screen interface | en_US |
dc.subject | Bluetooth Low Energy Beacons | en_US |
dc.title | Innovative Systems for the Enjoyment of Pictorial Works - The Experience of Gallerie dell'Accademia Museum in Venice | en_US |