Boolean Operations in Open-Source Blender Project
dc.contributor.author | Freixas, Marc | en_US |
dc.contributor.author | Grau, Sergi | en_US |
dc.contributor.author | Silva, David | en_US |
dc.contributor.editor | Pere Brunet and Nuno Correia and Gladimir Baranoski | en_US |
dc.date.accessioned | 2014-01-31T18:53:40Z | |
dc.date.available | 2014-01-31T18:53:40Z | |
dc.date.issued | 2006 | en_US |
dc.description.abstract | This paper describes the work of a new implementation of the Boolean operations of Blender. Blender is a modelling and animation 3D software with GNU General Public License (GPL). Boolean operations are a useful tool for modelling. Previous implementations of Blender Boolean operations have some drawbacks and the Blender users are not totally satisfied with them. The proposed implementation avoids the existing drawbacks of previous implementations and helps users in their modelling stage. | en_US |
dc.description.seriesinformation | SIACG 2006: Ibero-American Symposium in Computer Graphics | en_US |
dc.identifier.isbn | 3-905673-60-6 | en_US |
dc.identifier.uri | https://doi.org/10.2312/LocalChapterEvents/siacg/siacg06/159-167 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Categories and Subject Descriptors (according to ACM CCS): I.3.4 [Computer Graphics]: Graphics Utilities I.3.5 [Computer Graphics]: Computational Geometry and Object Modelling I.3.6 [Computer Graphics]: Methodology and Techniques | en_US |
dc.title | Boolean Operations in Open-Source Blender Project | en_US |
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