Flattening the Viewable Sphere

Abstract
The viewable sphere corresponds to the space that surrounds us. The evolution of photography and panoramic software and hardware has made it possible for anybody to capture the viewable sphere. It is now up to the artist to determine what can be done with this raw material. In this paper we explore the underdeveloped field of flat panoramas from an artistic point of view. We argue that its future lies in the exploration of conformal mappings, specialized software, and the interaction of its practitioners via the Internet.
Description

        
@inproceedings{
:10.2312/COMPAESTH/COMPAESTH07/023-028
, booktitle = {
Computational Aesthetics in Graphics, Visualization, and Imaging
}, editor = {
Douglas W. Cunningham and Gary Meyer and Laszlo Neumann
}, title = {{
Flattening the Viewable Sphere
}}, author = {
German, Daniel M.
and
Burchill, Lloyd
and
Duret-Lutz, Alexandre
and
Pérez-Duarte, Sébastien
and
Pérez-Duarte, Emmanuel
and
Sommers, Josh
}, year = {
2007
}, publisher = {
The Eurographics Association
}, ISSN = {
1816-0859
}, ISBN = {
978-3-905673-43-2
}, DOI = {
/10.2312/COMPAESTH/COMPAESTH07/023-028
} }
Citation