Motion Retargetting based on Dilated Convolutions and Skeleton-specific Loss Functions

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Date
2020
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The Eurographics Association and John Wiley & Sons Ltd.
Abstract
Motion retargetting refers to the process of adapting the motion of a source character to a target. This paper presents a motion retargetting model based on temporal dilated convolutions. In an unsupervised manner, the model generates realistic motions for various humanoid characters. The retargetted motions not only preserve the high-frequency detail of the input motions but also produce natural and stable trajectories despite the skeleton size differences between the source and target. Extensive experiments are made using a 3D character motion dataset and a motion capture dataset. Both qualitative and quantitative comparisons against prior methods demonstrate the effectiveness and robustness of our method.
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@article{
10.1111:cgf.13947
, journal = {Computer Graphics Forum}, title = {{
Motion Retargetting based on Dilated Convolutions and Skeleton-specific Loss Functions
}}, author = {
Kim, SangBin
and
Park, Inbum
and
Kwon, Seongsu
and
Han, JungHyun
}, year = {
2020
}, publisher = {
The Eurographics Association and John Wiley & Sons Ltd.
}, ISSN = {
1467-8659
}, DOI = {
10.1111/cgf.13947
} }
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