Modeling Stochastic Dynamical Systems for Interactive Simulation

dc.contributor.authorReissell, L.-M.en_US
dc.contributor.authorPai, Dinesh K.en_US
dc.date.accessioned2015-02-16T11:06:02Z
dc.date.available2015-02-16T11:06:02Z
dc.date.issued2001en_US
dc.description.abstractWe present techniques for constructing approximate stochastic models of complicated dynamical systems for applications in interactive computer graphics. The models are designed to produce realistic interaction at low cost.We describe two kinds of stochastic models: continuous state (ARX) models and discrete state (Markov chains) models. System identi cation techniques are used for learning the input-output dynamics automatically, from either measurements of a real system or from an accurate simulation. The synthesis of behavior in this manner is several orders of magnitude faster than physical simulation.We demonstrate the techniques with two examples: (1) the dynamics of candle ame in the wind, modeled using data from a real candle and (2) the motion of a falling leaf, modeled using data from a complex simulation. We have implemented an interactive Java program which demonstrates real-time interaction with a realistically behaving simulation of a cartoon candle ame. The user makes the ame animation icker by blowing into a microphone.en_US
dc.description.number3en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume20en_US
dc.identifier.doi10.1111/1467-8659.00526en_US
dc.identifier.issn1467-8659en_US
dc.identifier.pages339-348en_US
dc.identifier.urihttps://doi.org/10.1111/1467-8659.00526en_US
dc.publisherBlackwell Publishers Ltd and the Eurographics Associationen_US
dc.titleModeling Stochastic Dynamical Systems for Interactive Simulationen_US
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