COLOR SHADING IN 2D SYNTHESIS

dc.contributor.authorBourdin, J.J.en_US
dc.contributor.authorBraquelaire, J.P.en_US
dc.date.accessioned2015-10-05T07:56:30Z
dc.date.available2015-10-05T07:56:30Z
dc.date.issued1990en_US
dc.description.abstractIn interactive 2D synthesis applications, features for filling regions are generally elementary (uniform colouring, filling with a regular pattern.. .). Interactive design of 2D colour shadings raises two major problems: the difficulty of specifying a shading precisely, and the rapidity of related filling algorithms. In this paper, we propose a model to specify 2D colour shading of a region by decomposing it into two components: a support describing the “shape” of the shading, and a colouring function defined on this shape. We then present an incremental algorithm for support generation.en_US
dc.description.seriesinformationEG 1990-Technical Papersen_US
dc.identifier.doi10.2312/egtp.19901003en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttps://doi.org/10.2312/egtp.19901003en_US
dc.publisherEurographics Associationen_US
dc.titleCOLOR SHADING IN 2D SYNTHESISen_US
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