The Graphics PARCUM* System: A 3D Memory Based Computer Architecture for Processing and Display of Solid Models

dc.contributor.authorJackel, D.en_US
dc.date.accessioned2014-10-14T09:52:10Z
dc.date.available2014-10-14T09:52:10Z
dc.date.issued1985en_US
dc.description.abstractThe concept of a computer architecture for processing and display of spatially ordered data is presented in this paper. The central part of the architecture is a memory cube in which the objects can be processed in their real shape as a three-dimensional data array. The development has been rendered possible at reasonable costs through the rapid progress in the realm of VLSI-memory technology.en_US
dc.description.number1en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume4en_US
dc.identifier.doi10.1111/j.1467-8659.1985.tb00183.xen_US
dc.identifier.issn1467-8659en_US
dc.identifier.pages21-32en_US
dc.identifier.urihttps://doi.org/10.1111/j.1467-8659.1985.tb00183.xen_US
dc.publisherBlackwell Publishing Ltd and the Eurographics Associationen_US
dc.titleThe Graphics PARCUM* System: A 3D Memory Based Computer Architecture for Processing and Display of Solid Modelsen_US
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