miniCAVE - A Fully immersive Display System Using Consumer Hardware

dc.contributor.authorSchlechtweg, Stefanen_US
dc.contributor.editorRobert van Liere and Betty Mohleren_US
dc.date.accessioned2014-01-27T11:01:26Z
dc.date.available2014-01-27T11:01:26Z
dc.date.issued2008en_US
dc.description.abstractWe present the design and construction of a small scale CAVE that employs active stereo using shutter glasses for viewing as well as for projection. It is controlled by a single server with four graphics boards. The main use of this device is educational, students should be given a possibility to see their programs run in an immersive setting. Further applications include VR design studies and the development of new VR interaction techniques using the Nintendo Wii controller as input device.en_US
dc.description.seriesinformationEurographics Symposium on Virtual Environmentsen_US
dc.identifier.isbn978-3-905674-06-4en_US
dc.identifier.issn1727-530Xen_US
dc.identifier.urihttps://doi.org/10.2312/EGVE/EGVE08/073-080en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.2 [Computer Graphics]: Graphics Systems I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realismen_US
dc.titleminiCAVE - A Fully immersive Display System Using Consumer Hardwareen_US
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