miniCAVE - A Fully immersive Display System Using Consumer Hardware
dc.contributor.author | Schlechtweg, Stefan | en_US |
dc.contributor.editor | Robert van Liere and Betty Mohler | en_US |
dc.date.accessioned | 2014-01-27T11:01:26Z | |
dc.date.available | 2014-01-27T11:01:26Z | |
dc.date.issued | 2008 | en_US |
dc.description.abstract | We present the design and construction of a small scale CAVE that employs active stereo using shutter glasses for viewing as well as for projection. It is controlled by a single server with four graphics boards. The main use of this device is educational, students should be given a possibility to see their programs run in an immersive setting. Further applications include VR design studies and the development of new VR interaction techniques using the Nintendo Wii controller as input device. | en_US |
dc.description.seriesinformation | Eurographics Symposium on Virtual Environments | en_US |
dc.identifier.isbn | 978-3-905674-06-4 | en_US |
dc.identifier.issn | 1727-530X | en_US |
dc.identifier.uri | https://doi.org/10.2312/EGVE/EGVE08/073-080 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Categories and Subject Descriptors (according to ACM CCS): I.3.2 [Computer Graphics]: Graphics Systems I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism | en_US |
dc.title | miniCAVE - A Fully immersive Display System Using Consumer Hardware | en_US |
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