Real-Time Rendering of Wave-Optical Effects on Scratched Surfaces

dc.contributor.authorVelinov, Zdravkoen_US
dc.contributor.authorWerner, Sebastianen_US
dc.contributor.authorHullin, Matthias B.en_US
dc.contributor.editorGutierrez, Diego and Sheffer, Allaen_US
dc.date.accessioned2018-04-14T18:23:12Z
dc.date.available2018-04-14T18:23:12Z
dc.date.issued2018
dc.description.abstractThe visual appearance of real-world materials is characterized by surface features across many scales and has received significant attention by the graphics community for decades. Yet, even the most advanced microfacet models have difficulties faithfully recreating materials like snow, sand, brushed metal or hair that feature scale-violating glints and speckles and defy any traditional notion of filtering and level of detail. In this work, we address an important subset of such materials, namely metal and dielectric surfaces that are covered with microscopic scratches, e.g., from polishing processes or surface wear. The appearance of such surfaces features fine-scale spatial detail and iridescent colors caused by diffraction, and has only recently been successfully recreated. We adopt the scratch iridescence model, which is known for plausible results in offline Monte Carlo settings but unsuitable for real-time applications where extensive illumination sampling is prohibitively expensive. In this paper, we introduce an efficient technique for incoherently integrating the contributions of individual scratches, as well as closed-form solutions for modeling spherical and polygonal area light sources, and for the first time bring scratch iridescence within reach of real-time applications.en_US
dc.description.number2
dc.description.sectionheadersMaterial Appearance
dc.description.seriesinformationComputer Graphics Forum
dc.description.volume37
dc.identifier.doi10.1111/cgf.13347
dc.identifier.issn1467-8659
dc.identifier.pages123-134
dc.identifier.urihttps://doi.org/10.1111/cgf.13347
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf13347
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.titleReal-Time Rendering of Wave-Optical Effects on Scratched Surfacesen_US
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