View-Dependent Adaptive Cloth Simulation
Loading...
Date
2014
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
This paper describes a method for view-dependent cloth simulation using dynamically adaptive mesh refinement and coarsening. Given a prescribed camera motion, the method adjusts the criteria controlling refinement to account for visibility and apparent size in the camera's view. Objectionable dynamic artifacts are avoided by anticipative refinement and smoothed coarsening. This approach preserves the appearance of detailed cloth throughout the animation while avoiding the wasted effort of simulating details that would not be discernible to the viewer. The computational savings realized by this method increase as scene complexity grows, producing a 2x speed-up for a single character and more than 4x for a small group.
Description
@inproceedings{:10.2312/sca.20141134https::/diglib.eg.org/handle/10.2312/sca.20141134.159-166,
booktitle = {Eurographics/ ACM SIGGRAPH Symposium on Computer Animation},
editor = {Vladlen Koltun and Eftychios Sifakis},
title = {{View-Dependent Adaptive Cloth Simulation}},
author = {Koh, Woojong and Narain, Rahul and O'Brien, James F.},
year = {2014},
publisher = {The Eurographics Association},
ISSN = {1727-5288},
ISBN = {978-3-905674-61-3},
DOI = {/10.2312/sca.20141134https://diglib.eg.org/handle/10.2312/sca.20141134.159-166}
}