Anaglyph Caustics with Motion Parallax

dc.contributor.authorLancelle, Marcelen_US
dc.contributor.authorMartin, Tobiasen_US
dc.contributor.authorSolenthaler, Barbaraen_US
dc.contributor.authorGross, Markusen_US
dc.contributor.editorEitan Grinspun and Bernd Bickel and Yoshinori Dobashien_US
dc.date.accessioned2016-10-11T05:20:19Z
dc.date.available2016-10-11T05:20:19Z
dc.date.issued2016
dc.description.abstractIn this paper we present a method to model and simulate a lens such that its caustic reveals a stereoscopic 3D image when viewed through anaglyph glasses. By interpreting lens dispersion as stereoscopic disparity, our method optimizes the shape and arrangement of prisms constituting the lens, such that the resulting anaglyph caustic corresponds to a given input image defined by intensities and disparities. In addition, a slight change of the lens' distance to the screen causes a 3D parallax effect that can also be perceived without glasses. Our proposed relaxation method carefully balances the resulting pixel intensity and disparity error, while taking the subsequent physical fabrication process into account. We demonstrate our method on a representative set of input images and evaluate the anaglyph caustics using multi-spectral photon tracing. We further show the fabrication of prototype lenses with a laser cutter as a proof of concept.en_US
dc.description.number7
dc.description.sectionheadersFabrication
dc.description.seriesinformationComputer Graphics Forum
dc.description.volume35
dc.identifier.doi10.1111/cgf.13031
dc.identifier.issn1467-8659
dc.identifier.pages343-352
dc.identifier.urihttps://doi.org/10.1111/cgf.13031
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf13031
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectI.3.3 [Computer Graphics]
dc.subjectThree Dimensional Graphics and Realism
dc.subjectDisplay Algorithms
dc.titleAnaglyph Caustics with Motion Parallaxen_US
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