Silicon Compilers for Graphics Hardware Design

Loading...
Thumbnail Image
Date
1991
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Experiences with the realization of an object processor using a silicon compiler will be described. Object processors are parts of the object oriented display processor architecture PROOF (Pipeline for Rendering in an Object Oriented Framework; [9] and [8]). Placed in an object processor pipeline the object processors perform the scan conversion, the interpolation of the depth values and the normal vectors of the primitive objects of a scene to be rendered. The suitability of the silicon compiler GENESIL^ 1 for the development of graphics hardware will be examined using the object processor as an example.
Description

        
@inproceedings{
:10.2312/EGGH/EGGH91/020-033
, booktitle = {
Eurographics Workshop on Graphics Hardware
}, editor = {
A. Kaufman
}, title = {{
Silicon Compilers for Graphics Hardware Design
}}, author = {
Renz, Oliver
and
Groene, Alwin
}, year = {
1991
}, publisher = {
The Eurographics Association
}, ISSN = {
-
}, ISBN = {
-
}, DOI = {
/10.2312/EGGH/EGGH91/020-033
} }
Citation