The Museum of Pure Form: touching real statues in an immersive virtual museum

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Date
2004
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
In the Museum of Pure Form, we explore a novel way of presenting art to visitors of a museum, allowing them to virtually touch artefacts in a virtual museum. In order to realise this the statues are first digitised with a scanner so that they can be placed in a virtual museum. The virtual museum is then displayed on a 3D stereo screen. The visitor uses a purpose-built two-contact-point haptic device, mounted on an exoskeleton, to explore the shape of a piece of art which the visitor would otherwise be forbidden to touch in a conventional museum. We have tested such an installation in a CAVE-like system. The results show that the users are in favour of using a haptic device in this context.
Description

        
@inproceedings{
:10.2312/VAST/VAST04/271-279
, booktitle = {
VAST 2004: The 5th International Symposium on Virtual Reality, Archaeology and Cultural Heritage
}, editor = {
Y. Chrysanthou and K. Cain and N. Silberman and F. Niccolucci
}, title = {{
The Museum of Pure Form: touching real statues in an immersive virtual museum
}}, author = {
Loscos, C.
and
Tecchia, F.
and
Frisoli, A.
and
Carrozzino, M.
and
Widenfeld, H. Ritter
and
Swapp, D.
and
Bergamasco, M.
}, year = {
2004
}, publisher = {
The Eurographics Association
}, ISSN = {
1811-864X
}, ISBN = {
3-905673-18-5
}, DOI = {
/10.2312/VAST/VAST04/271-279
} }
Citation