A Progressive Radiosity Algorithm for Scenes Containing Curved Surfaces

dc.contributor.authorBao, Hujunen_US
dc.contributor.authorPeng, Qunshengen_US
dc.date.accessioned2014-10-21T07:25:42Z
dc.date.available2014-10-21T07:25:42Z
dc.date.issued1993en_US
dc.description.abstractBased on the theory of light energy transfer between two differential diffuse surface areas, a generalized radiosity approach is presented. Unlike the conventional radiosity method, curved surfaces are subdivided into triangular surface patches, radiosity is assummed to be vary across each triangular surface patch. By adopting linear interpolation scheme over each triangular surface patch, we have established a complete set of approximated radiosity equations. Their unknowns are radiosities of differential surface areas located at all vertices of surface patches. The generalized radiosity equation has also been extended to non-diffuse environments. Theoretical analysis and experimental results demonstrate the great potential of this method,en_US
dc.description.number3en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume12en_US
dc.identifier.doi10.1111/1467-8659.1230399en_US
dc.identifier.issn1467-8659en_US
dc.identifier.pages399-408en_US
dc.identifier.urihttps://doi.org/10.1111/1467-8659.1230399en_US
dc.publisherBlackwell Science Ltd and the Eurographics Associationen_US
dc.titleA Progressive Radiosity Algorithm for Scenes Containing Curved Surfacesen_US
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