A Compressed Data Structure for Surface Representation

dc.contributor.authorCottingham, Marion S.en_US
dc.date.accessioned2014-10-15T07:54:31Z
dc.date.available2014-10-15T07:54:31Z
dc.date.issued1985en_US
dc.description.abstractOne of the standard methods of simplifying the task of obtaining a shaded image of a solid object is to represent it by a polyhedron. Another method is to use sculptured surface modelling which represents surfaces by collections of surface patches. Using either method the surfaces can be approximated by facets, which are simple to shade according to photometry information.To obtain a smooth image in regions of high curvature, the surface would typically be required to have hundreds or thousands of facets. Because of the large number of facets involved, it is extremely important that geometrical and topological information is stored in an efficient manner. This information must include all that is required for an unambiguous representation of the solid(s) in question.The compressed data structure (CDS) is suitable for this purpose, and is capable of defining the majority of surfaces. The structure is intended to minimise the amount of data stored, with as much information as possible being implied. The CDS can be easily generated knowing the order of the vertices defining the surface.en_US
dc.description.number3en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume4en_US
dc.identifier.doi10.1111/j.1467-8659.1985.tb00222.xen_US
dc.identifier.issn1467-8659en_US
dc.identifier.pages217-228en_US
dc.identifier.urihttps://doi.org/10.1111/j.1467-8659.1985.tb00222.xen_US
dc.publisherBlackwell Publishing Ltd and the Eurographics Associationen_US
dc.titleA Compressed Data Structure for Surface Representationen_US
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