A Hierarchical Topology-Based Model for Handling Complex Indoor Scenes

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Date
2006
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The Eurographics Association and Blackwell Publishing Ltd
Abstract
This paper presents a topology-based representation dedicated to complex indoor scenes. It accounts for memory management and performances during modelling, visualization and lighting simulation. We propose to enlarge a topological model (called generalized maps) with multipartition and hierarchy. Multipartition allows the user to group objects together according to semantics. Hierarchy provides a coarse-to-fine description of the environment. The topological model we propose has been used for devising a modeller prototype and generating efficient data structure in the context of visualization, global illumination and 1 GHz wave propagation simulation. We presently handle buildings composed of up to one billion triangles.
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@article{
10.1111:j.1467-8659.2006.00931.x
, journal = {Computer Graphics Forum}, title = {{
A Hierarchical Topology-Based Model for Handling Complex Indoor Scenes
}}, author = {
Fradin, D.
and
Meneveaux, D.
and
Lienhardt, P.
}, year = {
2006
}, publisher = {
The Eurographics Association and Blackwell Publishing Ltd
}, ISSN = {
1467-8659
}, DOI = {
10.1111/j.1467-8659.2006.00931.x
} }
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