Creating a 3D Mesh in A-pose from a Single Image for Character Rigging

dc.contributor.authorLee, Seunghwanen_US
dc.contributor.authorLiu, C. Karenen_US
dc.contributor.editorSkouras, Melinaen_US
dc.contributor.editorWang, Heen_US
dc.date.accessioned2024-08-20T08:43:01Z
dc.date.available2024-08-20T08:43:01Z
dc.date.issued2024
dc.description.abstractLearning-based methods for 3D content generation have shown great potential to create 3D characters from text prompts, videos, and images. However, current methods primarily focus on generating static 3D meshes, overlooking the crucial aspect of creating an animatable 3D meshes. Directly using 3D meshes generated by existing methods to create underlying skeletons for animation presents many challenges because the generated mesh might exhibit geometry artifacts or assume arbitrary poses that complicate the subsequent rigging process. This work proposes a new framework for generating a 3D animatable mesh from a single 2D image depicting the character. We do so by enforcing the generated 3D mesh to assume an A-pose, which can mitigate the geometry artifacts and facilitate the use of existing automatic rigging methods. Our approach aims to leverage the generative power of existing models across modalities without the need for new data or large-scale training. We evaluate the effectiveness of our framework with qualitative results, as well as ablation studies and quantitative comparisons with existing 3D mesh generation models.en_US
dc.description.number8
dc.description.sectionheadersAnimation and Cinematography
dc.description.seriesinformationComputer Graphics Forum
dc.description.volume43
dc.identifier.doi10.1111/cgf.15177
dc.identifier.issn1467-8659
dc.identifier.pages11 pages
dc.identifier.urihttps://doi.org/10.1111/cgf.15177
dc.identifier.urihttps://diglib.eg.org/handle/10.1111/cgf15177
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectCCS Concepts: Computing methodologies → Computer vision; Rendering
dc.subjectComputing methodologies → Computer vision
dc.subjectRendering
dc.titleCreating a 3D Mesh in A-pose from a Single Image for Character Riggingen_US
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