Interactive Computer Visualisations of Time and Place

dc.contributor.authorFishenden, Jerryen_US
dc.contributor.editorIan Grimstead and Hamish Carren_US
dc.date.accessioned2013-10-31T10:30:54Z
dc.date.available2013-10-31T10:30:54Z
dc.date.issued2011en_US
dc.description.abstractThis paper describes research into the development of a composition portfolio themed on interactive computer-based visualisations of time and place. The application of various computer graphics techniques are discussed including pixel shaders, particle systems, plasma and Perlin Noise.en_US
dc.description.seriesinformationTheory and Practice of Computer Graphicsen_US
dc.identifier.isbn978-3-905673-83-8en_US
dc.identifier.urihttps://doi.org/10.2312/LocalChapterEvents/TPCG/TPCG11/069-070en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors: I.3.3 [Computer Graphics]: Display algorithms; J.5 [Arts and Humanities]: Arts, fine and performingen_US
dc.titleInteractive Computer Visualisations of Time and Placeen_US
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