Capturing and Re-Using Rendition Styles for Non-Photorealistic Rendering

dc.contributor.authorHamel, J.en_US
dc.contributor.authorStrothotte, T.en_US
dc.date.accessioned2015-02-16T06:55:04Z
dc.date.available2015-02-16T06:55:04Z
dc.date.issued1999en_US
dc.description.abstractRendering high-quality non-photorealistic images of a given geometric model is often associated with a considerable amount of effort on the part of a user to fine-tune the rendition. In this paper we introduce a method and tools for re-using the user's effort invested in one model for the rendering of other models.Our method uses templates to describe rendition styles. The paper gives a number of examples of the successful transfer of styles from one model to another.en_US
dc.description.number3en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume18en_US
dc.identifier.doi10.1111/1467-8659.00338en_US
dc.identifier.issn1467-8659en_US
dc.identifier.pages173-182en_US
dc.identifier.urihttps://doi.org/10.1111/1467-8659.00338en_US
dc.publisherBlackwell Publishers Ltd and the Eurographics Associationen_US
dc.titleCapturing and Re-Using Rendition Styles for Non-Photorealistic Renderingen_US
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