3D Sound for Digital Cultural Heritage
dc.contributor.author | Musanovic, Adnan | en_US |
dc.contributor.author | Mijatovic, Bojan | en_US |
dc.contributor.author | Rizvic, Selma | en_US |
dc.contributor.editor | Hulusic, Vedad and Chalmers, Alan | en_US |
dc.date.accessioned | 2021-11-02T08:55:51Z | |
dc.date.available | 2021-11-02T08:55:51Z | |
dc.date.issued | 2021 | |
dc.description.abstract | Virtual Reality enables the users to experience cultural heritage. Time travel through past times is transferring us in virtual environments with 3D reconstructions of cultural monuments inhabited by historical characters. The full immersion in this different reality can be achieved only with proper spatialization of sound. In this paper we discuss the related work in 3D sound implementation for digital cultural heritage applications and compare it with our experiences. | en_US |
dc.description.sectionheaders | Short Papers II | |
dc.description.seriesinformation | Eurographics Workshop on Graphics and Cultural Heritage | |
dc.identifier.doi | 10.2312/gch.20211415 | |
dc.identifier.isbn | 978-3-03868-141-0 | |
dc.identifier.issn | 2312-6124 | |
dc.identifier.pages | 121-125 | |
dc.identifier.uri | https://doi.org/10.2312/gch.20211415 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/gch20211415 | |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Applied computing | |
dc.subject | Sound and music computing | |
dc.subject | Digital libraries and archives | |
dc.subject | General and reference | |
dc.subject | Design | |
dc.subject | Human centered computing | |
dc.subject | Virtual reality | |
dc.title | 3D Sound for Digital Cultural Heritage | en_US |
Files
Original bundle
1 - 1 of 1