All-Frequency Precomputed Radiance Transfer for Glossy Objects
dc.contributor.author | Liu, Xinguo | en_US |
dc.contributor.author | Sloan, Peter-Pike | en_US |
dc.contributor.author | Shum, Heung-Yeung | en_US |
dc.contributor.author | Snyder, John | en_US |
dc.contributor.editor | Alexander Keller and Henrik Wann Jensen | en_US |
dc.date.accessioned | 2014-01-27T14:30:30Z | |
dc.date.available | 2014-01-27T14:30:30Z | |
dc.date.issued | 2004 | en_US |
dc.description.abstract | We introduce a method based on precomputed radiance transfer (PRT) that allows interactive rendering of glossy surfaces and includes shadowing effects from dynamic, "all-frequency" lighting. Specifically, source lighting is represented by a cube map at resolution nL | en_US |
dc.description.seriesinformation | Eurographics Workshop on Rendering | en_US |
dc.identifier.isbn | 3-905673-12-6 | en_US |
dc.identifier.issn | 1727-3463 | en_US |
dc.identifier.uri | https://doi.org/10.2312/EGWR/EGSR04/337-344 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | All-Frequency Precomputed Radiance Transfer for Glossy Objects | en_US |
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