Interactive Line Art Rendering of Freeform Surfaces

dc.contributor.authorElber, Gershonen_US
dc.date.accessioned2015-02-16T06:55:32Z
dc.date.available2015-02-16T06:55:32Z
dc.date.issued1999en_US
dc.description.abstractIn recent years, synthetically created line art renderings have reached quality levels that are aesthetically pleasing. Moreover, the sketch based approach was found to be quite capable at conveying geometrical information in an intuitive manner. While a growing interest in this type of rendering method has yielded successful and appealing results, the developed techniques were, for the most part, too slow to be embedded in real time interactive display. This paper presents a line art rendering method for freeform polynomial and rational surfaces that is capable of achieving real time and interactive display. A careful preprocessing stage that combines an a-priori construction of line art strokes with proper classification of these strokes, allows one to significantly alleviate the computational cost, in real time, of the sketch based rendering, and enables interactive line art display.en_US
dc.description.number3en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume18en_US
dc.identifier.doi10.1111/1467-8659.00322en_US
dc.identifier.issn1467-8659en_US
dc.identifier.pages1-12en_US
dc.identifier.urihttps://doi.org/10.1111/1467-8659.00322en_US
dc.publisherBlackwell Publishers Ltd and the Eurographics Associationen_US
dc.titleInteractive Line Art Rendering of Freeform Surfacesen_US
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